Lesson 5
Preferences of the technology generation
Second, Linear vs. Hypermedia before they obtained information in linear,logical, sequential manner. Nowadays , we were access to hyperlinked multimedia
digital information.
digital information.

Third, Social learners vs. Independent experts describes
this mode of digital
learning as one that based on experimentation discovery & institutions.
learning as one that based on experimentation discovery & institutions.
VS
Fourth, Learning to do vs. learning to pass the test which
is the old teachers teach students in order to help them pass tests. On the
other hand, the new digital learners
simply wish to acquire skills, knowledge & habits as windows of opportunity afford them to learn
simply wish to acquire skills, knowledge & habits as windows of opportunity afford them to learn
Fifth, delayed rewards vs. instant gratification the
traditional reward
system in education consists the grades, medals, or certificates. On the other hand the
instant
gratification consists an immediate scores from games and etc.
system in education consists the grades, medals, or certificates. On the other hand the
instant
gratification consists an immediate scores from games and etc.
Lastly, Rote memory vs. Fun learning its about learning and
memorization while the other is through fun learning.
memorization while the other is through fun learning.
